Unfairness to Archers

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Unfairness to Archers

I already know there's alot of problems with Scouts but I'm not gonna bother naming them because YNK won't do shit. But I was wondering about these classes. Humans/Guardians, they have a skill called "Invoke" which I believe at Lv5 gives 350% of their dex into their critical damage. Also, once they hit guardian they have a buff called "Critical Aura" which gives them the ability to crit more often. It's pretty much works hand-in-hand with Invoke by critting all the time. Same thing goes with Dhans, they have Deadly Blow which allows 350% of their agility to go into their critical damage as well as a critical rate buff called "Boost". Those classes have buffs that make their crits STRONGER and have buffs to make them crit more OFTEN.

Stronger & Often; while Archers only have buffs that makes their attacks STRONGER but we can't crit more often. Seems pretty unfair because if we had an extra 5-7% crit rate we could do much better already knowing that we're pretty squishy. We already get less stat points when we level up than any other class so can't you make us stronger? It seems fair allowing us to get to be able to crit more often. Some people would say yeah, but you guys can run super fast. I'm only going to compare this to Dhans and Guardians who are able to crit more often. Dhans can stun various times, as well as stopping us from using any of our skills AND trapping us inside a certain area. Also 1 of their stuns can drag us right to them. I believe Guardians can also stun a fair amount of times; more than a ranger can, and has a skill rush which brings them to us and stunning us. I think if we had that ability maybe we could stand a chance. I know most of the rangers/scouts die alot like Trizzle getting owned by a 7x dhan, but the only ranger who seems pretty tank is ChaosX, only ranger in Silva I know who does an excellent job being a ranger.